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Hi, I'm Michael

Creative Direction  |  Product + Systems

Product designer and creative leader. I build scalable design systems and direct enterprise experiences, staying hands-on in Figma and using emerging AI workflows to take products from concept to launch.

Product Design

Experiences + Systems  |  App + Web

Altitude XR
Mixed Reality Interaction + Design System
Cooper's Hawk
Email Campaign Redesign + Reusable Design System
Fathom
Brand System + Motion Design & Video Production
Browsn
End-to-End Product Design for a Media Discovery + Cataloging App

Creative Design

Visual Storytelling  |  Brand Identity

Music Packaging Design
Album Art, Illustration + Vinyl Packaging for Devotchka
Publishing Design
Cover Art + Art Direction, Traditional and AI-Assisted

Michael Miller

Background  |  Let's Collaborate

I lead design teams and stay in the files, designing hands-on in Figma from first concept through launch. My work doesn’t stop at handoff: I partner with product and development teams to refine experiences as they’re built, with a focus on design systems and enterprise UI.

I design web, e-commerce, and mobile experiences for national brands. I direct and coach designers, run design reviews, and work with product, UX, strategy, and engineering to bring complex experiences together, building the systems, standards, and governance that keep teams aligned at scale.

I bring AI into my workflow where it adds speed, using agentic tools like Claude, Figma MCP, and Figma Make for exploration, documentation, prototyping, and library maintenance. Brand, motion, and immersive production are where I started, and they still shape how I design today.

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All rights reserved  |  ©2012–2026  |  Michael Miller

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